History of Collecting --
What do you collect? Why do you collect it? Why do you think people
collected things in the past? Have students think about how collections
can be a way of displaying one's wealth and social status. This was
especially the case in the past when it was more difficult to obtain
exotic objects, and before mass production made games and scientific
instruments easy and inexpensive to produce.
The Changing Face of Entertainment
-- How has entertainment changed and stayed the same over the centuries?
Do you think people in the past liked to do the same kinds of things
you like? Have students compare modern entertainment to the older
devices on the Web site.
The Role of the Artist --
Artists and scientists who created these objects gained social
status through the patronage of the wealthy collectors who bought
them. Can you think of any artists who help scientists or create
fancy boxes for collections today? For example, an architect designs
a museum, a fashion designer creates a purse, you may have a cool
case for your CDs, video games, or pencils.
Theology -- Why are humans
so fascinated with faraway places and scientific discoveries? What
do these discoveries tell us about ourselves? Trying to understand
the world and how it works has often been a part of entertainment.
Many of the objects here explore the phenomena of the natural world
in an attempt to understand nature while at the same time emphasizing
the magic or impossibility of understanding it.
Entertainment as Education --
What kinds of things do you learn from your games and entertainment?
Many of these objects taught people about the world while entertaining
at the same time. Have students think about how learning and
entertainment are combined today. |